From the current majority of VR games, the subjective perspective of the first person is easily broken by the sudden surrounding environment. Even if the story is arranged in a more complicated way, the protagonist will not always follow the game in the virtual reality environment. The rhythm goes forward.
VR games are not suitable for storytelling, which is confirmed by more and more players. Most FPS games are fast-paced and put players in a virtual reality game environment in a highly stimulating sensory experience. The traditional game story is a guiding mode for the task, allowing the player to proceed according to the route of the game design. In the 3D environment, the character's perspective is also locked. Even if the surrounding environment is disturbed, it will not be affected. The chain of links around the ring makes the character exhausted.
If the story experience in a traditional game is originally presented locally, the VR game will have a so-called sense of violation. In the VR environment with extremely high degree of freedom, it is necessary to continue running according to the prompts of the task, and the protagonist of the story has the right to refuse to do so. Once the player's role is attracted by things other than the plot, and out of the control of the AI, then you will see some similar situations such as BUG, ​​when it is a little bit ridiculous.
VR games are still in the early stages, and all design is a demonstration period. However, it is a consensus that VR game design should subvert traditional designs. It is no longer possible to design VR games according to the design method of the end game. For the planners, there must be new thinking to develop new design patterns.
If the current gameplay of VR games is not suitable for storytelling, then where do the 3A masterpieces with the plot as a selling point go? A 3A masterpiece that is very popular among fans should meet the various requirements of fans. With the development of VR technology, there will be no more situations in which planning, art, programs, operations and so on.
Let the creators play to the fullest, this is the original intention of VR games. Freedom can even surpass the current sandbox games such as GTA5 and My World.
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